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What's not to love?! So anyway, in this extremely basic build of my engine I show how it can handle tons of dynamic lights at a time, there are hundreds of billboards with lights attached to them all flying around and being lit in post process via that deferred rendering I mentioned. I have animated textures working too! Cool, isn't it?!
Video! - http://www.youtube.com/watch?v=QYm80D0v_zc
1 comment:
Video here :
http://www.youtube.com/watch?v=QYm80D0v_zc
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